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Course Description

This course introduces students to principles of game theory and fundamentals of interaction design. Students explore methods for creating analog and digital games by experimenting with a variety of physical objects and digital interfaces. They develop an understanding of game structure, play experience, and the community aspect of gaming culture. Students are introduced to basic coding, enabling them to create their own games using a range of software and open source programs. Studio work is supplemented by analysis of existing games, guest lectures by game designers, and peer-to-peer play testing.
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